The Worm NFT →
An experiment in permissionless, collaborative storytelling and soon, an experiment in sovereign digital life. See also: The Wriggler, the first completely permissionless expansion to the story of The Worm.
The in-class experience and communications agency for my BSU courses, where students publish their course projects. Most recent project: Research Report - Visual Designers and the Promise of Adobe's Assistive AI
Field Guide to UMA →
An updateable character sheet for CC0 character UMA, to assist in helping others to adapt UMA to their own projects. Completed in fulfillment of my winning proposal to the UMA Prop House community. I also created an UMA Character Maker in Figma.
Malomo Order Tracking Concierge →
A UI templating system for making branded, customer-facing shipment tracking pages and notification emails. An actual working system I built, used, and onboarded customers to as Head of Product and Design at Malomo.
Virtual Office Interface →
A clean up of the Filo.co interface that brings communication to the forefront. Clickthrough prototype.
Career Opportunity Manager →
A dashboard that turns Powderkeg's networking and job matching tools into a tech career command center. Clickthrough prototype/contract work
QR-Based Personal Messaging App →
A consumer-grade app for attaching personalized video messages to QR codes. Clickthrough prototype/contract work.
Course: Non-Linear and Interactive Storytelling - Into the Metaverse →
A graduate course designed for Ball State University and delivered in Spring 2022. Explores the future of non-linear and interactive storytelling in the metaverse with a focus on agency, immersion, and transformational experience.